Barbarians are hulking monuments of death and destruction. Their battle prowess is unmatched, and they are killing machines in close quarters.
Deal 2x damage when attacking anyone who caused an ally to lose hit points last turn.
When dealing a killing blow with Hammer of the Ancients or Ancient Spear, those abilities do 2x damage until the end of the fight. This effect stacks.
Increase movement speed by three times for 2 turns
Reduce all damage taken by 50% for D4 rounds. Usable once per fight.
Brutally smash an enemy for 1x weapon damage, interrupting any spellcasting and stunning them for 1 round.
Swing your weapon in a wide arc to deal 50% weapon damage to all enemies caught in the swing
Attack a single target for 1x weapon damage. Using this ability consecutively allows for one additional swing per turn, stacking up to 4 times. Attacking another target, using another ability, or getting stunned causes you to lose your stacks of frenzy.
Hurl a throwing weapon at an enemy dealing 50% weapon damage up to double your movement bonus.
Hammer of the Ancients
Summon a massive hammer to smash all enemies directly in front of you withinin melee range for 2x weapon damage. Takes 2 rounds to recharge
A sweeping strike that causes all enemies within 10 yards of you to bleed for 50% weapon damage as physical damage for D4 turns.
Slam the ground and cause a wave of destruction that deals 2x weapon damage to enemies in a 10 yard cone in front of you. D4 rounds to recharge
Deliver multiple attacks to everything in your path for 50% weapon damage. While spinning you move at 50% movement speed. You may spin until stunned or rooted, but once you stop spinning this ability takes 2 rounds to recharge.
Throw a spear that pierces enemies and does 2x weapon damage. You must retrieve this weapon to rethrow it. May not use in melee range.
Smash the ground stunning all enemies within 10 yards for D4 turns
Leap into the air dealing 1.5x weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 50% for 2 rounds.
Deal 4x weapon damage to a target in front of you. Usable once per fight.
Deal 2x weapon damage to any enemies within melee range who hit you last turn. You gain 2% of your maximum hit points for each enemy hit.
Rush forward knocking back enemies and making them go prone. Dealing 1x weapon damage to all enemies in your path.
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for D4 rounds.
Wrath of the Berserker
Enter a berserker rage with increases the damage taken and dealt times D4 for D4 rounds. Useable once per day.